Note: This is a prototype/demo for the full game. Some elements are subject to change.  Additionally, the visualizer in the music player does not work on the browser version. If you're experiencing audio or performance issues then consider downloading it.

A woman in a red dress was found murdered and the trail has gone cold. 

It’s been 16 years and the killer was never caught. Now it's the year 2000, and the investigation just caught a lucky break: You.

Use your state-of-the-art computer to examine a series of case files and search databases to gather information. Then, using keywords you find in your investigation, piece together statements that explain what really happened. Evidence doesn’t lie, and it’s up to you to read between the lines to discover the truth.

Good luck, Detective. 

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cold_case_window_ver_0.0.2.zip 86 MB

Development log

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im so excited to play this omg it looks so fun

We hope you enjoy it!

(+1)(-1)

Nice game. Feedback after completing 2 available case files (browser version):

1. After finishing 2nd case, went back to the 1st one but everything in conclusion was wiped, collected evidence too. After that tried going back to 2nd case file, but access to it is now denied. Notes and mail are saved at least.

2. The conclusions... The '2 or more keywords are wrong' is crazy in the part where you have to input correct time digit by digit, as well as locations (E.g. intersection/main street/third ave can all fit, with no way of knowing whether you put it right and something else is wrong, or everything is). In general it's a bit frustrating because you can only know you have done anything right when you're 2 keywords away, then just bruteforce last keywords.

3. Would be nice to have:
    - timestamps for emails,
    - for case file 2 parent's statement/interview (making the 1st half of the day a bit clearer and understand how that day was supposed to go, to spot what went wrong (red herring or not)
    - maybe a way for the player to at least visually cross-out/disable keywords to reduce clutter, since you can get a lot of useless names/words.

This is about all I have I think. I like what you have so far, reminds me a bit of Orwell games and more of The Operator.

Hey! Thanks for leaving such a thorough review. I'll look into it and address your points. Thank you again.